seth s ellis <--

My work largely addresses structure and narrative, and situational text. How does the medium change textual meaning? How do written stories alter with media? How does the media generate and shape the stories that get told? In prints, books, and screen-based projects, I explore the ways that fictional personal narrative meet and mingle with the context in which they are experienced. The final form of projects are often static, but they are generated using computer-based generative applications that I write for the purpose.

In these works, I have been strongly influenced by medieval allegory and the idea of instrumental language. Allegory and magical language are ways of structuring language in order not just to reflect, but to have a reciprocal effect on the world outside the artist; in this narrow sense, computer programming is the ultimate magical language. This idea has shaped both the structures I use, and the fictions I write for them.

Courses I currently teach in the School of Art and Design at the University of Michigan:

Fall 2009
Digital Studio I
The Artist/Designer and the World: the Web as a Point of Convergence